Program

Talk slides are available for download here

October 14

9:15-9:30 am Opening remarks
9:30-10:30 am Story Generation 1
10:30-11:00 am Coffee break
11:00-12:00 pm NLP / mining 1
12:00-1:30 pm Lunch break
1:30-2:30 pm Evaluation
2:30-3:30 pm Story Generation 2
3:30-4:00 pm Coffee break
4:00-5:30 pm Poster session
5:30-?? pm Narrative game night*

The narrative game night will be co-located with the DAGGER event. See the list below for games being brought.

If you plan to attend please register at: http://dagger.eventbrite.com/

October 15

9:30-10:30 am Keynote: Michael Mateas
10:30-11:00 am Coffee break
11:00-12:00 pm Interactive Narrative 1
12:00-1:30 pm Lunch break
1:30-2:30 pm NLP / mining 2 + Interactive Narrative 2
2:30-3:30 pm PDDL Panel
3:30-4:00 pm Coffee break
4:00-5:00 pm Community meeting

Sessions

Note: Full paper presentations are 20 minutes, short papers and posters are 15 minutes.

NLP / Mining 1

  • Identifying Personal Narratives in Chinese Weblog Posts
    Andrew Gordon, Luwen Huangfu, Kenji Sagae, Wenji Mao and Wen Chen
  • Evaluation, Orientation, and Action in Interactive StoryTelling
    Elahe Rahimtoroghi, Reid Swanson, Marilyn Walker and Thomas Corcoran
  • Improving Goal Recognition in Interactive Narratives with Models of Narrative Discovery Events
    Alok Baikadi, Jonathan Rowe, Bradford Mott and James Lester

Interactive Narrative 1

  • An Authoring Tool to Derive Valid Interactive Scenarios
    Kim Dung Dang and Ronan Champagnat
  • A Modular Reinforcement Learning Framework for Interactive Narrative Planning
    Jonathan Rowe and James Lester
  • Toward Event-Centric Interactive Narrative
    Alexander Shoulson, Mubbasir Kapadia and Norman Badler
  • Using Interactive Narrative in Health Interventions: A Drama Manager Approach
    Langxuan Yin, Nick Montfort and Timothy Bickmore

NLP / Mining 2 + Interactive Narrative 2

  • Toward Automatic Extraction of Narrative Structure from Natural Language Text
    Josep Valls-Vargas, Santiago Ontañón and Jichen Zhu
  • CONTACT: A Multimodal Corpus for Studying Expressive Styles and Informing the Design of Individualized Virtual Narrators
    Cheikh Mbengue, David Antonio Gómez Jáuregui and Jean Claude Martin
  • Modelling Character Knowledge in Plan-Based Interactive Narrative to Extend Accomodative Mediation
    Justus Robertson and R. Michael Young
  • A Call for Emotion Modeling in Interactive Storytelling
    Sergio Poo Hernandez and Vadim Bulitko

Story Generation 1

  • A Conceptual Blending Approach to the Generation of Cognitive Scripts for Interactive Narrative
    Justin Permar and Brian Magerko
  • Dammit to Jotunheim: Increasing Author Leverage with Expressive Language Generation
    Marilyn Walker, Jennifer Sawyer, Carolynn Jimenez, Grace Lin, Elena Rishes and Noah Wardrip-Fruin
  • Integrating formal qualitative analysis techniques within a procedural narrative generation system
    Ben Kybartas and Clark Verbrugge

Story Generation 2

  • Generating Believable Stories in Large Domains
    Bilal Kartal, John Koenig and Stephen Guy
  • A Belief-Desire-Intention Model for Narrative Generation
    Theo Wadsley and Malcolm Ryan
  • Ember, Toward Salience-Based Cinematic Generation
    Bradley Cassell and R. Michael Young

Evaluation

  • Evaluating the Use of Action Templates to Create Suspense in Narrative Planning
    Matthew Fendt, R. Michael Young and David Roberts
  • Implementation Cost and Efficiency for AI Experience Managers
    David Thue, Vadim Bulitko and Howard Hamilton
  • Science Considered Harmful
    Ian Horswill

Narrative Game Night Games